Abstract. Programming multimedia applications for System-on-Chip (SoC) architectures is difficult because streaming communication, user event handling, reconfiguration, and paralle...
In this paper we present the design, implementation and evaluation of a runtime system based on collective I/O techniques for irregular applications. Its main goal is to provide pa...
Software-based distributed shared memory (DSM) systems do usually not provide any means to use shared memory regions as stacks or via an efficient heap memory allocator. Instead ...
In Marc Weiser’s vision of ubiquitous computing, users are located in an environment with potentially thousands of computers around them. Many capabilities of these smart device...
Seamless access to different systems of different vendors at different sites is an important prerequisite to effective and efficient use of distributed resources. Learning about n...