Fast distributed cosimulation is a challenging problem for the embedded system design. The main theme of this paper is to increase simulation speed by reducing the frequency of in...
Soonhoi Ha, Sungchan Kim, Chan-Eun Rhee, Hyunguk J...
Accurate real-time speech recognition is not currently possible in the mobile embedded space where the need for natural voice interfaces is clearly important. The continuous natur...
Future Web applications will increasingly require real-time data from the physical world collected by a myriad of sensors and actuators. Currently, integration of such devices requ...
Several peer-to-peer systems for live streaming have been recently deployed (e.g. CoolStreaming, PPLive, SopCast). These all rely on distributed, epidemic-style dissemination mech...
—Multi-hop wireless mesh networks (WMNs) are considered a promising technology to backhaul heterogeneous data traffic from wireless access networks to the wired Internet. WMNs a...
Chi Harold Liu, Athanasios Gkelias, Yun Hou, Kin K...