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IROS
2006
IEEE
116views Robotics» more  IROS 2006»
15 years 6 months ago
XABSL - A Pragmatic Approach to Behavior Engineering
— This paper introduces the Extensible Agent Behavior Specification Language (XABSL) as a pragmatic tool for engineering the behavior of autonomous agents in complex and dynamic...
Martin Lötzsch, Max Risler, Matthias Jün...
93
Voted
PG
1997
IEEE
15 years 5 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
120
Voted
ROBOCUP
2000
Springer
120views Robotics» more  ROBOCUP 2000»
15 years 4 months ago
Towards a Logical Approach for Soccer Agents Engineering
Building agents for a scenario such as the RoboCup simulation league requires not only methodologies for implementing high-level complex behavior, but also the careful and efficien...
Jan Murray, Oliver Obst, Frieder Stolzenburg
90
Voted
DAC
1995
ACM
15 years 4 months ago
Synthesis of Software Programs for Embedded Control Applications
— Software components for embedded reactive real-time applications must satisfy tight code size and runtime constraints. Cooperating finite state machines provide a convenient i...
Massimiliano Chiodo, Paolo Giusto, Attila Jurecska...
105
Voted
IJCAI
2007
15 years 2 months ago
Learning Policies for Embodied Virtual Agents through Demonstration
Although many powerful AI and machine learning techniques exist, it remains difficult to quickly create AI for embodied virtual agents that produces visually lifelike behavior. T...
Jonathan Dinerstein, Parris K. Egbert, Dan Ventura