Sciweavers

147 search results - page 15 / 30
» Distributed Rendering for Scalable Displays
Sort
View
ISMAR
2003
IEEE
15 years 3 months ago
Collaborative Work with Volumetric Data Using Augmented Reality Videoconferencing
The Augmented Reality Videoconferencing System is a novel remote collaboration tool combining a desktop-based AR system and a videoconferencing module. The novelty of our system i...
István Barakonyi, Tamer Fahmy, Dieter Schma...
IPPS
2010
IEEE
14 years 7 months ago
Performance improvements of real-time crowd simulations
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
VRST
2005
ACM
15 years 3 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
ICS
2011
Tsinghua U.
14 years 1 months ago
Scalable fine-grained call path tracing
Applications must scale well to make efficient use of even medium-scale parallel systems. Because scaling problems are often difficult to diagnose, there is a critical need for sc...
Nathan R. Tallent, John M. Mellor-Crummey, Michael...
SC
1992
ACM
15 years 1 months ago
The Distributed Virtual Windtunnel
An implementation of a distributed virtual environment for the shared interactive visualization of large unsteady three-dimensional flowfields is described. Computation of the vis...
Steve Bryson, Michael J. Gerald-Yamasaki