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NETGAMES
2006
ACM
15 years 10 months ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
MASCOTS
2000
15 years 6 months ago
Geographic Load Balancing for Scalable Distributed Web Systems
Users of highly popular Web sites may experience long delays when accessing information. Upgrading content site infrastructure from a single node to a locally distributed Web clus...
Valeria Cardellini, Michele Colajanni, Philip S. Y...
WICON
2008
15 years 6 months ago
Towards distributed network classification for mobile ad hoc networks
Mobile ad hoc networks range from traditional MANETs where end-to-end paths exist from sources to destinations, to DTNs where no contemporaneous end-to-end paths exist and communi...
Dimitrios Antonellis, Ahmed Mansy, Konstantinos Ps...
CEC
2009
IEEE
15 years 11 months ago
Evolving morphology and control: A distributed approach
—In this paper we present a model which allows to co-evolve the morphology and the control system of realistically simulated robots (creatures). The method proposed is based on a...
Mariagiovanna Mazzapioda, Angelo Cangelosi, Stefan...
WACV
2007
IEEE
15 years 11 months ago
Motion Estimation Using a General Purpose Neural Network Simulator for Visual Attention
Motion detection and estimation is a first step in the much larger framework of attending to visual motion based on Selective Tuning Model of Visual Attention [1]. In order to be ...
Florentin Dorian Vintila, John K. Tsotsos