We propose an approach to lossy source coding, utilizing ideas from Gibbs sampling, simulated annealing, and Markov Chain Monte Carlo (MCMC). The idea is to sample a reconstructio...
Many parallel applications from scientific computing use MPI collective communication operations to collect or distribute data. Since the execution times of these communication op...
The ray shooting problem arises in many different contexts and is a bottleneck of ray tracing in computer graphics. Unfortunately, theoretical solutions to the problem are not ver...
Many real life problems require the classification of items into naturally ordered classes. These problems are traditionally handled by conventional methods intended for the class...
Today's complex applications must face the distribution of data and code among different network nodes. Computation in distributed contexts is demanding increasingly powerful...