In this paper we formulate the fixed budget resource allocation game to understand the performance of a distributed marketbased resource allocation system. Multiple users decide ...
Designers of distributed systems often rely on replicas for increased robustness, scalability, and performance. Replicated server architectures require some technique to select a ...
In this paper we describe the design and implementation of a C++ based Common Component Architecture (CCA) framework, XCAT-C++. It can efficiently marshal and unmarshal large data...
Madhusudhan Govindaraju, Michael R. Head, Kenneth ...
Cooperative peer-to-peer (p2p) applications are designed to share the resources of participating computers for the common good of all users. However, users do not necessarily have ...
Animesh Nandi, Tsuen-Wan Ngan, Atul Singh, Peter D...
A Replica Location Service (RLS) allows registration and discovery of data replicas. In earlier work, we proposed an RLS framework and described the performance and scalability of...