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TOG
2012
271views Communications» more  TOG 2012»
13 years 2 months ago
Mass splitting for jitter-free parallel rigid body simulation
We present a parallel iterative rigid body solver that avoids common artifacts at low iteration counts. In large or real-time simulations, iteration is often terminated before con...
Richard Tonge, Feodor Benevolenski, Andrey Voroshi...
WSC
1998
15 years 1 months ago
Internet-based Simulation using Off-the-shelf Simulation Tools and HLA
The United States Department of Defense's High Level Architecture for Modeling and Simulation (HLA) provides a standardized interface for distributed simulations. The recent ...
Steffen Straßburger, Thomas Schulze, Ulrich ...
FGCS
2007
160views more  FGCS 2007»
14 years 11 months ago
Distributed data mining in grid computing environments
The computing-intensive data mining for inherently Internet-wide distributed data, referred to as Distributed Data Mining (DDM), calls for the support of a powerful Grid with an e...
Ping Luo, Kevin Lü, Zhongzhi Shi, Qing He
ATAL
2005
Springer
15 years 5 months ago
Enforceable social laws
In this paper we study the enforcement of social laws in artificial social systems using a control system. We define the enforceable social law problem as an extension of Tennen...
Guido Boella, Leendert W. N. van der Torre
ATAL
2005
Springer
15 years 5 months ago
Comparative analysis of top-down and bottom-up methodologies for multi-agent system design
Traditionally, top-down and bottom-up design approaches have competed with each other in Algorithmics and Software Engineering. In the top-down approach, design process starts wit...
Valentino Crespi, Aram Galstyan, Kristina Lerman