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SIGGRAPH
1995
ACM
15 years 10 months ago
A realistic camera model for computer graphics
Most recent rendering research has concentrated on two subproblems: modeling the reflection of light from materials, and calculating the direct and indirect illumination from lig...
Craig E. Kolb, Don P. Mitchell, Pat Hanrahan
RSS
2007
135views Robotics» more  RSS 2007»
15 years 8 months ago
Learning omnidirectional path following using dimensionality reduction
Abstract— We consider the task of omnidirectional path following for a quadruped robot: moving a four-legged robot along any arbitrary path while turning in any arbitrary manner....
J. Zico Kolter, Andrew Y. Ng
GRAPHICSINTERFACE
1996
15 years 8 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas
BMCBI
2005
127views more  BMCBI 2005»
15 years 7 months ago
Are scale-free networks robust to measurement errors?
Background: Many complex random networks have been found to be scale-free. Existing literature on scale-free networks has rarely considered potential false positive and false nega...
Nan Lin, Hongyu Zhao
CGF
2005
107views more  CGF 2005»
15 years 7 months ago
Predictive Feedback for Interactive Control of Physics-based Characters
Interactive control of a physically simulated character is a challenging problem, due both to the complexity of controlling multiple degrees of freedom with lower dimensional inpu...
Joe Laszlo, Michael Neff, Karan Singh