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PACT
2005
Springer
15 years 5 months ago
Optimal Behavior of a Moving Creature in the Cellular Automata Model
The goal of our investigation is to find automatically the best rule for a cell in the cellular automata model. The cells are either of type Obstacle, Empty or Creature. Only Crea...
Mathias Halbach, Rolf Hoffmann
70
Voted
WSC
2001
15 years 1 months ago
Study of an ergodicity pitfall in multitrajectory simulation
Multitrajectory Simulation allows random events in a simulation to generate multiple trajectories. Management techniques have been developed to manage the choices of trajectories ...
John B. Gilmer Jr., Frederick J. Sullivan
ISSTA
2006
ACM
15 years 5 months ago
Application of automated environment generation to commercial software
Model checking can be an effective technique for detecting concurrency-related errors in software systems. However, due to scalability issues, to handle industrial-strength softw...
Oksana Tkachuk, Sreeranga P. Rajan
ATAL
2010
Springer
15 years 26 days ago
Point-based policy generation for decentralized POMDPs
Memory-bounded techniques have shown great promise in solving complex multi-agent planning problems modeled as DEC-POMDPs. Much of the performance gains can be attributed to pruni...
Feng Wu, Shlomo Zilberstein, Xiaoping Chen
94
Voted
CORR
2010
Springer
123views Education» more  CORR 2010»
14 years 6 months ago
Equilibria of Dynamic Games with Many Players: Existence, Approximation, and Market Structure
In this paper we study stochastic dynamic games with many players that are relevant for a wide range of social, economic, and engineering applications. The standard solution conce...
Sachin Adlakha, Ramesh Johari, Gabriel Y. Weintrau...