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PACT
2005
Springer
15 years 3 months ago
Optimal Behavior of a Moving Creature in the Cellular Automata Model
The goal of our investigation is to find automatically the best rule for a cell in the cellular automata model. The cells are either of type Obstacle, Empty or Creature. Only Crea...
Mathias Halbach, Rolf Hoffmann
WSC
2001
14 years 11 months ago
Study of an ergodicity pitfall in multitrajectory simulation
Multitrajectory Simulation allows random events in a simulation to generate multiple trajectories. Management techniques have been developed to manage the choices of trajectories ...
John B. Gilmer Jr., Frederick J. Sullivan
ISSTA
2006
ACM
15 years 3 months ago
Application of automated environment generation to commercial software
Model checking can be an effective technique for detecting concurrency-related errors in software systems. However, due to scalability issues, to handle industrial-strength softw...
Oksana Tkachuk, Sreeranga P. Rajan
84
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ATAL
2010
Springer
14 years 10 months ago
Point-based policy generation for decentralized POMDPs
Memory-bounded techniques have shown great promise in solving complex multi-agent planning problems modeled as DEC-POMDPs. Much of the performance gains can be attributed to pruni...
Feng Wu, Shlomo Zilberstein, Xiaoping Chen
CORR
2010
Springer
123views Education» more  CORR 2010»
14 years 4 months ago
Equilibria of Dynamic Games with Many Players: Existence, Approximation, and Market Structure
In this paper we study stochastic dynamic games with many players that are relevant for a wide range of social, economic, and engineering applications. The standard solution conce...
Sachin Adlakha, Ramesh Johari, Gabriel Y. Weintrau...