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MOBICOM
2006
ACM
15 years 3 months ago
Routing algorithms for delay-insensitive and delay-sensitive applications in underwater sensor networks
Underwater sensor networks consist of sensors and vehicles deployed to perform collaborative monitoring tasks over a given region. Underwater sensor networks will find applicatio...
Dario Pompili, Tommaso Melodia, Ian F. Akyildiz
MOBICOM
2006
ACM
15 years 3 months ago
Boundary recognition in sensor networks by topological methods
Wireless sensor networks are tightly associated with the underlying environment in which the sensors are deployed. The global topology of the network is of great importance to bot...
Yue Wang, Jie Gao, Joseph S. B. Mitchell
SASN
2006
ACM
15 years 3 months ago
RANBAR: RANSAC-based resilient aggregation in sensor networks
We present a novel outlier elimination technique designed for sensor networks. This technique is called RANBAR and it is based on the RANSAC (RANdom SAmple Consensus) paradigm, wh...
Levente Buttyán, Péter Schaffer, Ist...
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
SIGECOM
2006
ACM
143views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
The computational complexity of nash equilibria in concisely represented games
Games may be represented in many different ways, and different representations of games affect the complexity of problems associated with games, such as finding a Nash equilib...
Grant Schoenebeck, Salil P. Vadhan
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