Sciweavers

18204 search results - page 3266 / 3641
» Distributed Video Presentations
Sort
View
CGF
2004
98views more  CGF 2004»
15 years 4 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
CGF
2004
106views more  CGF 2004»
15 years 4 months ago
High Quality Hatching
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
COMCOM
2004
98views more  COMCOM 2004»
15 years 4 months ago
Proactive resource provisioning
Allocating resources in networks to QoS flows may require undesirable delays or costs. We consider a dynamic Service Level Agreement (SLA) negotiation scheme between peer autonomo...
Eric Chi, Michael Fu, Jean C. Walrand
CONCURRENCY
2004
99views more  CONCURRENCY 2004»
15 years 4 months ago
A performance study of job management systems
Job Management Systems (JMSs) efficiently schedule and monitor jobs in parallel and distributed computing environments. Therefore, they are critical for improving the utilization ...
Tarek A. El-Ghazawi, Kris Gaj, Nikitas A. Alexandr...
CONCURRENCY
2004
151views more  CONCURRENCY 2004»
15 years 4 months ago
User transparency: a fully sequential programming model for efficient data parallel image processing
Although many image processing applications are ideally suited for parallel implementation, most researchers in imaging do not benefit from high performance computing on a daily b...
Frank J. Seinstra, Dennis Koelma
« Prev « First page 3266 / 3641 Last » Next »