In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
A mobile ad hoc network consists of mobile nodes that can move freely in an open environment. Communicating nodes in a wireless and mobile ad hoc network usually seek the help of ...
Azzedine Boukerche, Khalil El-Khatib, Li Xu, Larry...
When vectorizing for SIMD architectures that are commonly employed by today’s multimedia extensions, one of the new challenges that arise is the handling of memory alignment. Pr...
The design of concurrent programs is error-prone due to the interaction between concurrently executing threads. Traditional automated techniques for finding errors in concurrent ...
This paper presents the first scalable context-sensitive, inclusionbased pointer alias analysis for Java programs. Our approach to context sensitivity is to create a clone of a m...