In this paper we propose interaction-driven Markov games (IDMGs), a new model for multiagent decision making under uncertainty. IDMGs aim at describing multiagent decision problem...
When exploring a game over a large strategy space, it may not be feasible or cost-effective to evaluate the payoff of every relevant strategy profile. For example, determining a p...
Patrick R. Jordan, Yevgeniy Vorobeychik, Michael P...
We consider Coalitional Skill Games (CSGs), a simple model of cooperation among agents. This is a restricted form of coalitional games, where each agent has a set of skills that a...
Recent work by Procaccia, Rosenschein and Zohar [14] established some results regarding the complexity of manipulation and control in elections with multiple winners, such as elec...
Reshef Meir, Ariel D. Procaccia, Jeffrey S. Rosens...
In this paper we study tools for conviviality to develop user-friendly multiagent systems. First, we show how to use the social-cognitive concept of conviviality in multiagent sys...