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VIS
2005
IEEE
297views Visualization» more  VIS 2005»
16 years 1 months ago
OpenGL Multipipe SDK: A Toolkit for Scalable Parallel Rendering
We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...
105
Voted
PVM
2005
Springer
15 years 6 months ago
Analysis of the Component Architecture Overhead in Open MPI
Abstract. Component architectures provide a useful framework for developing an extensible and maintainable code base upon which largescale software projects can be built. Component...
Brian Barrett, Jeffrey M. Squyres, Andrew Lumsdain...
ICDCS
2012
IEEE
13 years 2 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
108
Voted
ACHI
2008
IEEE
15 years 2 months ago
Specification for User Modeling with Self-Observing Systems
The complicated user interfaces and complex functionality of nowadays interactive products lead to a new class of failures: People do not understand their products and thus fail t...
Mathias Funk, Piet van der Putten, Henk Corporaal
103
Voted
DSVIS
2008
Springer
15 years 2 months ago
A Middleware for Seamless Use of Multiple Displays
Abstract. Current multi-display environments (MDEs) can be composed of displays with different characteristics (e.g. resolution, size) located in any position and at different angl...
Satoshi Sakurai, Yuichi Itoh, Yoshifumi Kitamura, ...