Future high-end computers will offer great performance improvements over today’s machines, enabling applications of far greater complexity. However, designers must solve the cha...
Guang R. Gao, Kevin B. Theobald, Ziang Hu, Haiping...
Building the hardware for a high-performance distributed computer system is a lot easier than building its software. In this paper we describe a model for programtributed systems ...
Andrew S. Tanenbaum, Henri E. Bal, M. Frans Kaasho...
CSP is a fundamental concept for developing software for distributed real-time systems. The CSP paradigm constitutes a natural addition to Object Orientation and offers higherorde...
Gerald H. Hilderink, Andry W. P. Bakkers, Jan F. B...
The paper presents a general model for persistent replicated object management and identifies what meta information about objects needs to be maintained by a naming and binding se...
Mark C. Little, Daniel L. McCue, Santosh K. Shriva...
This paper presents a new schedulability analysis methodology for distributed hard real-time systems with bursty job arrivals. The schedulability is analyzed by comparing worst-ca...