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» Distributed computation of virtual coordinates
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128
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AINA
2005
IEEE
15 years 9 months ago
Scalable Collision Detection for Massively Multiplayer Online Games
We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
Graham Morgan, Kier Storey
TELETRAFFIC
2007
Springer
15 years 9 months ago
Performance Evaluation of IEEE 802.11 DCF Networks
The paper presents a new analytical saturation throughput model of IEEE 802.11 DCF (Distributed Coordination Function) with basic access in adhoc mode. The model takes into account...
Krzysztof Szczypiorski, Józef Lubacz
119
Voted
CORR
2010
Springer
146views Education» more  CORR 2010»
15 years 3 months ago
Modified Bully Algorithm using Election Commission
-- Electing leader is a vital issue not only in distributed computing but also in communication network [1, 2, 3, 4, 5], centralized mutual exclusion algorithm [6, 7], centralized ...
Muhammad Mahbubur Rahman, Afroza Nahar
ICPP
2003
IEEE
15 years 8 months ago
Towards Grid Based Intelligent Information Systems
Multi agent systems, Grid technology, Semantic Web, and Web Intelligence paradigm are three modern approaches in information technologies, which we put together in our research eff...
A. Min Tjoa, Peter Brezany, Ivan Janciak
124
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CCGRID
2007
IEEE
15 years 9 months ago
Virtual Clusters on the Fly - Fast, Scalable, and Flexible Installation
One of the advantages in virtualized computing clusters compared to traditional shared HPC environments is their ability to accommodate user-specific system customization. Howeve...
Hideo Nishimura, Naoya Maruyama, Satoshi Matsuoka