Sciweavers

2297 search results - page 222 / 460
» Distributed computation of virtual coordinates
Sort
View
CN
1999
156views more  CN 1999»
15 years 3 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle
CONCURRENCY
2007
125views more  CONCURRENCY 2007»
15 years 4 months ago
VLab: collaborative Grid services and portals to support computational material science
: We present the initial architecture and implementation of VLab, a Grid and Web Service-based system for enabling distributed and collaborative computational chemistry and materia...
Mehmet A. Nacar, Mehmet S. Aktas, Marlon E. Pierce...
IPPS
2008
IEEE
15 years 10 months ago
Immersive real-time large-scale network simulation: A research summary
Immersive real-time large-scale network simulation is a technique that supports simulation of large-scale networks to interact with real implementations of network protocols, netw...
Jason Liu
C5
2009
IEEE
15 years 11 months ago
Pitsupai
In this paper we present an authoring tool and an accompanying workflow to create interactive scenarios in a distributed 3D environment by multiple users. With Pitsupai we design...
Philipp Engelhard, Robert Hirschfeld, Jens Lincke
CHI
1999
ACM
15 years 8 months ago
Bridging Strategies for VR-Based Learning
A distributed immersive virtual environment was deployed as a component of a pedagogical strategy for teaching third grade children that the Earth is round. The displacement strat...
Thomas G. Moher, Andrew E. Johnson, Stellan Ohlsso...