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» Distributed computation of virtual coordinates
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NETGAMES
2006
ACM
15 years 9 months ago
Load balancing for massively multiplayer online games
Supporting thousands, possibly hundreds of thousands, of players is a requirement that must be satisfied when delivering server based online gaming as a commercial concern. Such a...
Fengyun Lu, Simon E. Parkin, Graham Morgan
123
Voted
CCGRID
2005
IEEE
15 years 9 months ago
Q-SAC: toward QoS optimized service automatic composition
The emerging service grids bring together various distributed services to a ‘market’ for clients to request and enable the integration of services across distributed, heteroge...
Hanhua Chen, Hai Jin, Xiaoming Ning, Zhipeng Lu
131
Voted
IPPS
2005
IEEE
15 years 9 months ago
Reconfigurable Object Consistency Model
Consistency is an important issue in Distributed Shared Memory (DSM) systems. These systems share a set of objects or virtual memory pages. The data sharing enables the applicatio...
Christiane V. Pousa, Luís Fabrício W...
123
Voted
ISORC
2005
IEEE
15 years 8 months ago
Proof Slicing with Application to Model Checking Web Services
Web Services emerge as a new paradigm for distributed computing. Model checking is an important verification method to ensure the trustworthiness of composite WS. abstraction and...
Hai Huang, Wei-Tek Tsai, Raymond A. Paul
HPDC
2000
IEEE
15 years 7 months ago
Failure-Atomic File Access in an Interposed Network Storage System
This paper presents a recovery protocol for block I/O operations in Slice, a storage system architecture for highspeed LANs incorporating network-attached block storage. The goal ...
Darrell C. Anderson, Jeffrey S. Chase