While there is a broad theoretic foundation for creating computational players for two-player games, such as Chess, the multi-player domain is not as well explored. We make an att...
This paper addresses the problem of exploration and mapping of an unknown environment by multiple robots. The mapping algorithm is an on-line approach to likelihood maximization t...
Reid G. Simmons, David Apfelbaum, Wolfram Burgard,...
In traditional distributed simulation schemes, entire simulation needs to be restarted if any of the participating LP crashes. This is highly undesirable for long running simulati...
A virtual networked environment (VNE) consists of virtual machines (VMs) connected by a virtual network. It has been adopted to create “virtual infrastructures” for individual...
The Virtual Test Bed (VTB) is a prototype of a virtual engineering environment to study operations of current and future space vehicles, spaceports, and ranges. The HighLevel Arch...