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NOSSDAV
2005
Springer
15 years 8 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
SIGMOD
2010
ACM
255views Database» more  SIGMOD 2010»
15 years 7 months ago
Large graph processing in the cloud
As the study of graphs, such as web and social graphs, becomes increasingly popular, the requirements of efficiency and programming flexibility of large graph processing tasks c...
Rishan Chen, Xuetian Weng, Bingsheng He, Mao Yang
132
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CVPR
2006
IEEE
16 years 4 months ago
A Multi-Channel Algorithm for Edge Detection Under Varying Lighting
In vision-based autonomous spacecraft docking multiple views of scene structure captured with the same camera and scene geometry is available under different lighting conditions. ...
Wei Xu, Michael Jenkin, Yves Lespérance
130
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ICCV
2005
IEEE
16 years 4 months ago
A Maximum Entropy Framework for Part-Based Texture and Object Recognition
This paper presents a probabilistic part-based approach for texture and object recognition. Textures are represented using a part dictionary found by quantizing the appearance of ...
Svetlana Lazebnik, Cordelia Schmid, Jean Ponce
122
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ECCV
2006
Springer
16 years 4 months ago
Riemannian Manifold Learning for Nonlinear Dimensionality Reduction
In recent years, nonlinear dimensionality reduction (NLDR) techniques have attracted much attention in visual perception and many other areas of science. We propose an efficient al...
Tony Lin, Hongbin Zha, Sang Uk Lee