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IPPS
2009
IEEE
15 years 10 months ago
Crash fault detection in celerating environments
Failure detectors are a service that provides (approximate) information about process crashes in a distributed system. The well-known “eventually perfect” failure detector, 3P...
Srikanth Sastry, Scott M. Pike, Jennifer L. Welch
ICDCSW
2008
IEEE
15 years 10 months ago
Towards Cyber-Physical Holodeck Systems Via Physically Rendered Environments (PRE's)
We present an early vision of a cyber-physical environment in which computer controlled rendering of physical surfaces, terrains, and environments is achieved by manipulating grid...
Veljko Krunic, Richard Han
149
Voted
FBIT
2007
IEEE
15 years 9 months ago
Discrimination of Virtual Environments Under Visual and Haptic Rendering Delays
Many virtual reality systems have a distributed structure for certain purposes such as more computational power, tele-presence, collaboration, and portability. However, network de...
In Lee, Seungmoon Choi
MIDDLEWARE
2004
Springer
15 years 8 months ago
Designing a context-aware middleware for asynchronous communication in mobile ad hoc environments
In mobile ad hoc networks, synchronous communication mechanisms appear to be not suitable, since these assume that the involved entities are present at the same time during the in...
Mirco Musolesi
MODELS
2009
Springer
15 years 8 months ago
SLIM - A Lightweight Environment for Synchronous Collaborative Modeling
Abstract. UML diagrams have become the de-facto standard for the visual modeling of software systems. The creation and discussion of these diagrams is a critical factor impacting t...
Christian Thum, Michael Schwind, Martin Schader