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AGENTS
1997
Springer
15 years 11 months ago
A Methodology for Building Believable Social Agents
Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...
W. Scott Neal Reilly
185
Voted
FGR
2004
IEEE
149views Biometrics» more  FGR 2004»
15 years 11 months ago
Authentic Facial Expression Analysis
It is argued that for the computer to be able to interact with humans, it needs to have the communication skills of humans. One of these skills is the ability to understand the em...
Nicu Sebe, Michael S. Lew, Ira Cohen, Yafei Sun, T...
AAAI
2007
15 years 9 months ago
Acquiring Visibly Intelligent Behavior with Example-Guided Neuroevolution
Much of artificial intelligence research is focused on devising optimal solutions for challenging and well-defined but highly constrained problems. However, as we begin creating...
Bobby D. Bryant, Risto Miikkulainen
ACMDIS
2008
ACM
15 years 9 months ago
Supporting cooperative teamwork: information, action and communication in sailing
This paper provides details of an in-depth investigation into how racing sailors use information displays and devices, and shows that these devices act as communication loci and i...
Russell Beale
MVA
1998
127views Computer Vision» more  MVA 1998»
15 years 8 months ago
Enhanced Vision for the Teleoperator of an All-Terrain Fast Mobile Robot
This paper is concerned with the enhancement of the visual feedback for the teleoperator of an all-terrain fast mobile robot. Indeed, remote control trials have shown inferior mob...
Christian Tavanti, Jean Devars