In standard optimistic parallel event simulation, no restriction exists on the maximum lag in simulation time between the fastest and slowest logical processes (LPs). Overoptimist...
This paper presents the haptic interaction method when the interaction occurs at several points simultaneously. In many virtual training systems that interact with a virtual object...
There have been various attempts to simulate the self-assembly process of lipid aggregates by computers. However, due to the computationally complex nature of the problem, previou...
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
We propose DHCS, a method of distributed, hierarchical clustering and summarization for online data analysis and mining in sensor networks. Different from the acquisition and aggre...