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ICCCN
2007
IEEE
15 years 4 months ago
Grid Computing on Massively Multi-User Online Platform
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Y. C. Allen Yu, Ka Lun Eddie Law
DOLAP
2004
ACM
15 years 3 months ago
Experimental evidence on partitioning in parallel data warehouses
Parallelism can be used for major performance improvement in large Data warehouses (DW) with performance and scalability challenges. A simple low-cost shared-nothing architecture ...
Pedro Furtado
ASPLOS
1998
ACM
15 years 2 months ago
Space-Time Scheduling of Instruction-Level Parallelism on a Raw Machine
Advances in VLSI technology will enable chips with over a billion transistors within the next decade. Unfortunately, the centralized-resource architectures of modern microprocesso...
Walter Lee, Rajeev Barua, Matthew Frank, Devabhakt...
ISCA
2007
IEEE
149views Hardware» more  ISCA 2007»
15 years 4 months ago
Virtual private caches
Virtual Private Machines (VPM) provide a framework for Quality of Service (QoS) in CMP-based computer systems. VPMs incorporate microarchitecture mechanisms that allow shares of h...
Kyle J. Nesbit, James Laudon, James E. Smith
HPCA
2004
IEEE
15 years 10 months ago
Hardware Support for Prescient Instruction Prefetch
This paper proposes and evaluates hardware mechanisms for supporting prescient instruction prefetch--an approach to improving single-threaded application performance by using help...
Tor M. Aamodt, Paul Chow, Per Hammarlund, Hong Wan...