We propose a peer-to-peer system that supports distributed virtual world applications. For these applications, the connections between directly neighboring peers are of the utmost ...
Motivated by the growth of various networked systems as potential market places, we study market models wherein, owing to the size of the markets, transactions take place between l...
Atish Das Sarma, Deeparnab Chakrabarty, Sreenivas ...
Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
Probabilistic packet marking (PPM) has been studied as a promising approach to realize IP traceback. In this paper, we propose a new PPM approach that improves the current state o...
Interconnect speeds currently surpass the abilities of today’s processors to satisfy their demands. The throughput rate provided by the network simply generates too much protoco...