Sciweavers

16128 search results - page 2945 / 3226
» Distributed network scheduling
Sort
View
182
Voted
IPPS
2006
IEEE
15 years 9 months ago
High-performance computing in remotely sensed hyperspectral imaging: the Pixel Purity Index algorithm as a case study
The incorporation of last-generation sensors to airborne and satellite platforms is currently producing a nearly continual stream of high-dimensional data, and this explosion in t...
Antonio Plaza, David Valencia, Javier Plaza
IMC
2006
ACM
15 years 9 months ago
A multifaceted approach to understanding the botnet phenomenon
The academic community has long acknowledged the existence of malicious botnets, however to date, very little is known about the behavior of these distributed computing platforms....
Moheeb Abu Rajab, Jay Zarfoss, Fabian Monrose, And...
137
Voted
MM
2006
ACM
93views Multimedia» more  MM 2006»
15 years 9 months ago
Scaling laws and tradeoffs in peer-to-peer live multimedia streaming
It is well-known that live multimedia streaming applications operate more efficiently when organized in peer-to-peer (P2P) topologies, since peer upload capacities are utilized t...
Tara Small, Ben Liang, Baochun Li
IPPS
2005
IEEE
15 years 9 months ago
On the Optimal Placement of Secure Data Objects over Internet
Secret sharing algorithms have been used for intrusion tolerance, which ensure the confidentiality, integrity and availability of critical information. However, dynamically changi...
Manghui Tu, Peng Li, Qingkai Ma, I-Ling Yen, Farok...
148
Voted
SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
15 years 9 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
« Prev « First page 2945 / 3226 Last » Next »