The success of distributed event-based infrastructures such as SIENA and Elvin is partially due to their ease of use. Even novice users of these infrastructures not versed in distr...
Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
This paper presents the System Status suite of applications. These applications are used to provide a simple, uniform, and low developer cost system for exporting and tracking the...
This paper discusses the impact of the hierarchical master-worker paradigm on performance of an application program, which solves an optimization problem by a parallel branch and ...
We present an abstract language for distributed systems of processes with local memory and private communication channels. Communication between processes is done via messaging. Th...