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» Distributed programming with distributed authorization
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136
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ICGA
2007
157views Optimization» more  ICGA 2007»
15 years 3 months ago
Computing "Elo Ratings" of Move Patterns in the Game of Go
Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
Rémi Coulom
129
Voted
ML
1998
ACM
117views Machine Learning» more  ML 1998»
15 years 3 months ago
Learning Team Strategies: Soccer Case Studies
We use simulated soccer to study multiagent learning. Each team's players (agents) share action set and policy, but may behave di erently due to position-dependent inputs. All...
Rafal Salustowicz, Marco Wiering, Jürgen Schm...
128
Voted
COGSR
2011
105views more  COGSR 2011»
14 years 10 months ago
Inductive rule learning on the knowledge level
We present an application of the analytical inductive programming system Igor to learning sets of recursive rules from positive experience. We propose that this approach can be us...
Ute Schmid, Emanuel Kitzelmann
174
Voted
ESOP
2012
Springer
13 years 11 months ago
Multiparty Session Types Meet Communicating Automata
Communicating finite state machines (CFSMs) represent processes which communicate by asynchronous exchanges of messages via FIFO channels. Their major impact has been in character...
Pierre-Malo Deniélou, Nobuko Yoshida
155
Voted
ICSE
2005
IEEE-ACM
16 years 3 months ago
Verification and change-impact analysis of access-control policies
Sensitive data are increasingly available on-line through the Web and other distributed protocols. This heightens the need to carefully control access to data. Control means not o...
Kathi Fisler, Shriram Krishnamurthi, Leo A. Meyero...