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MIDDLEWARE
2007
Springer
15 years 9 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
CODES
2006
IEEE
15 years 9 months ago
Resource virtualization in real-time CORBA middleware
Middleware for parallel and distributed systems is designed to virtualize computation and communication resources so that a more and consistent view of those resources is presente...
Christopher D. Gill
ICPPW
2006
IEEE
15 years 9 months ago
Multidimensional Dataflow-based Parallelization for Multimedia Instruction Set Extensions
In retargeting loop-based code for multimedia instruction set extensions, a critical issue is that vector data types of mixed precision within a loop body complicate the paralleli...
Lewis B. Baumstark Jr., Linda M. Wills
IPPS
2006
IEEE
15 years 9 months ago
Effecting parallel graph eigensolvers through library composition
— Many interesting problems in graph theory can be reduced to solving an eigenproblem of the adjacency matrix or Laplacian of a graph. Given the availability of high-quality line...
A. Breuer, Peter Gottschling, Douglas Gregor, Andr...
ISORC
2006
IEEE
15 years 9 months ago
Design Patterns for Releasing Applications in C++ Implementations of JTRS Software Communications Architecture
The Software Communications Architecture (SCA), which has been adopted as an SDR (Software Defined Radio) Forum standard, provides a framework that successfully exploits common de...
Michael Barth, Jonghun Yoo, Saehwa Kim, Seongsoo H...