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TACS
2001
Springer
15 years 4 months ago
Lightweight Analysis of Object Interactions
The state of the practice in object-oriented software development has moved beyond reuse of code to reuse of conceptual structures such as design patterns. This paper draws attenti...
Daniel Jackson, Alan Fekete
CODES
1999
IEEE
15 years 4 months ago
How standards will enable hardware/software co-design
o much higher levels of abstraction than today's design practices, which are usually at the level of synthesizable RTL for custom hardware or Instruction Set Simulator (ISS) f...
Mark Genoe, Christopher K. Lennard, Joachim Kunkel...
RTAS
1997
IEEE
15 years 4 months ago
Scalable Hardware Priority Queue Architectures for High-Speed Packet Switches
ÐWith effective packet-scheduling mechanisms, modern integrated networks can support the diverse quality-of-service requirements of emerging applications. However, arbitrating bet...
Sung-Whan Moon, Kang G. Shin, Jennifer Rexford
DELTA
2006
IEEE
15 years 3 months ago
Implementation of Four Real-Time Software Defined Receivers and a Space-Time Decoder using Xilinx Virtex 2 Pro Field Programmabl
This paper describes the concept, architecture, development and demonstration of a real time, high performance, software defined 4-receiver system and a space time decoder to be i...
Peter J. Green, Desmond P. Taylor
CVPR
2007
IEEE
16 years 1 months ago
Toward A Discriminative Codebook: Codeword Selection across Multi-resolution
In patch-based object recognition, there are two important issues on the codebook generation: (1) resolution: a coarse codebook lacks sufficient discriminative power, and an over-...
Lei Wang