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» Do interactive systems need specifications
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VR
2010
IEEE
139views Virtual Reality» more  VR 2010»
15 years 2 months ago
Buttonless clicking: Intuitive select and pick-release through gesture analysis
Clicking is a key feature any interaction input system needs to provide. In the case of 3D input devices, such a feature is often difficult to provide (e.g. vision-based, or trac...
Ali Choumane, Géry Casiez, Laurent Grisoni
AADEBUG
2005
Springer
15 years 9 months ago
Specifying and checking component usage
One of today’s challenges is producing reliable software in the face of an increasing number of interacting components. Our system CHET lets developers define specifications des...
Steven P. Reiss
160
Voted
MA
1997
Springer
149views Communications» more  MA 1997»
15 years 8 months ago
Java-Based Mobile Agents - How to Migrate, Persist, and Interact on Electronic Service Markets
This paper presents a mobile agent approach that aims at satisfying the following requirements of open Internet-based electronic service markets: the mobile agent system should be...
Boris Liberman, Frank Griffel, Michael Merz, Winfr...
DSVIS
2008
Springer
15 years 5 months ago
ReWiRe: Designing Reactive Systems for Pervasive Environments
The design of interactive software that populates an ambient space is a complex and ad-hoc process with traditional software development approaches. In an ambient space, important ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
HCI
2009
15 years 1 months ago
Partially Observable Markov Decision Process (POMDP) Technologies for Sign Language Based Human-Computer Interaction
Sign language (SL) recognition modules in human-computer interaction systems need to be both fast and reliable. In cases where multiple sets of features are extracted from the SL d...
Sylvie C. W. Ong, David Hsu, Wee Sun Lee, Hanna Ku...