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ENTCS
2006
111views more  ENTCS 2006»
13 years 6 months ago
Token-Passing Nets: Call-by-Need for Free
Recently, encodings in interaction nets of the call-by-name and call-by-value strategies of the -calculus have been proposed. The purpose of these encodings was to he gap between ...
François-Régis Sinot
GI
2009
Springer
13 years 11 months ago
Discovery of Smart Objects in Ubiquitous Environments and the Need for Interaction Metaphors
: In ubiquitous environments computers and smart devices, especially the technical view on them, disappear and users are supported to concentrate on the tasks they actually intend ...
René Reiners
CHI
2002
ACM
14 years 6 months ago
Where do web sites come from?: capturing and interacting with design history
To form a deep understanding of the present; we need to find and engage history. We present an informal history capture and retrieval mechanism for collaborative, earlystage infor...
Scott R. Klemmer, Michael Thomsen, Ethan Phelps-Go...
DAS
2008
Springer
13 years 8 months ago
MathBrush: A System for Doing Math on Pen-Based Devices
Many on-line (interactive) mathematics recognition systems allow the creation of typeset equations, normally in LaTeX, but they do not support mathematical problem solving. In thi...
George Labahn, Edward Lank, Scott MacLean, Mirette...
SERP
2004
13 years 7 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...