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116
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SIGDOC
2005
ACM
15 years 9 months ago
User-centred design and evaluation of ubiquitous services
Theoretical and technological progress has revived the interest in the design of services for the support of co-located human-human communication and collaboration, witnessing the...
Rahat Iqbal, Janienke Sturm, Olga A. Kulyk, Jimmy ...
137
Voted
WWW
2008
ACM
16 years 4 months ago
Computable social patterns from sparse sensor data
We present a computational framework to automatically discover high-order temporal social patterns from very noisy and sparse location data. We introduce the concept of social foo...
Dinh Q. Phung, Brett Adams, Svetha Venkatesh
117
Voted
SIGDOC
2005
ACM
15 years 9 months ago
Sensorium games: usability considerations for pervasive gaming
The Sensorium family of games provides a platform and environment for multiplayer games in a pervasive environment. Each player is equipped with a mote, which (along with those of...
S. N. I. Mount, Elena I. Gaura, Robert M. Newman
112
Voted
DOCENG
2004
ACM
15 years 9 months ago
Behavioral reactivity and real time programming in XML: functional programming meets SMIL animation
XML and its associated languages are emerging as powerful authoring tools for multimedia and hypermedia web content. Furthermore, intelligent presentation generation engines have ...
Peter R. King, Patrick Schmitz, Simon J. Thompson
111
Voted
RIDE
2003
IEEE
15 years 9 months ago
ABHIDHA: An extended WordNet for Indo-Aryan Languages
– A lexical knowledge base is an important component of any intelligent information processing system. The WordNet developed at the Cognitive Systems Laboratories at Princeton ha...
Shireesh Reddy Annam, Monojit Choudhury, Sudeshna ...