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VRML
1998
ACM
15 years 2 months ago
Towards More Realistic Sound in VRML
While many pleasing effects are possible using the current VRML sound model [9], it falls short of producing convincing aural environments. Sound sources are not easily affected b...
Sean Ellis
ASSETS
2010
ACM
14 years 10 months ago
Leveraging proprioception to make mobile phones more accessible to users with visual impairments
Accessing the advanced functions of a mobile phone is not a trivial task for users with visual impairments. They rely on screen readers and voice commands to discover and execute ...
Frank Chun Yat Li, David Dearman, Khai N. Truong
TCAD
2010
118views more  TCAD 2010»
14 years 4 months ago
Design Tools for Digital Microfluidic Biochips: Toward Functional Diversification and More Than Moore
Abstract--Microfluidics-based biochips enable the precise control of nanoliter volumes of biochemical samples and reagents. They combine electronics with biology, and they integrat...
Krishnendu Chakrabarty, Richard B. Fair, Jun Zeng
CSCW
2007
ACM
14 years 10 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
ICMCS
2006
IEEE
107views Multimedia» more  ICMCS 2006»
15 years 4 months ago
More: A Mobile Open Rich Media Environment
‘Rich media’ is a term that implies the integration of all of the advances we have made in the mobile space delivering music, speech, text, graphics and video. This is true, b...
Vidya Setlur, Tolga K. Çapin, Suresh Chittu...