Sciweavers

336 search results - page 42 / 68
» Domain Adaptation: A Small Sample Statistical Approach
Sort
View
FLAIRS
2004
15 years 5 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
CSB
2003
IEEE
130views Bioinformatics» more  CSB 2003»
15 years 9 months ago
A Computational Approach to Reconstructing Gene Regulatory Networks
Reverse-engineering of gene networks using linear models often results in an underdetermined system because of excessive unknown parameters. In addition, the practical utility of ...
Xutao Deng, Hesham H. Ali
PCM
2004
Springer
99views Multimedia» more  PCM 2004»
15 years 9 months ago
An Online Learning Framework for Sports Video View Classification
Sports videos have special characteristics such as well-defined video structure, specialized sports syntax, and some canonical view types. In this paper, we proposed an online lear...
Jun Wu, Xian-Sheng Hua, Jianmin Li, Bo Zhang, Hong...
JMLR
2010
195views more  JMLR 2010»
15 years 2 months ago
Online Learning for Matrix Factorization and Sparse Coding
Sparse coding—that is, modelling data vectors as sparse linear combinations of basis elements—is widely used in machine learning, neuroscience, signal processing, and statisti...
Julien Mairal, Francis Bach, Jean Ponce, Guillermo...
BMCBI
2010
150views more  BMCBI 2010»
15 years 1 months ago
Kernel based methods for accelerated failure time model with ultra-high dimensional data
Background: Most genomic data have ultra-high dimensions with more than 10,000 genes (probes). Regularization methods with L1 and Lp penalty have been extensively studied in survi...
Zhenqiu Liu, Dechang Chen, Ming Tan, Feng Jiang, R...