The maxn algorithm (Luckhardt and Irani, 1986) for playing multiplayer games is flexible, but there are only limited techniques for pruning maxn game trees. This paper presents oth...
Building a generic content-based sports video analysis system remains a challenging problem because of the diversity in sports rules and game features which makes it difficult to ...
We propose a new type of canonical decision diagrams, which allows a more efficient symbolic state-space generation for general asynchronous systems by allowing on-the-fly extensi...
Emotions as such is a research topic with a lot of coverage in various domains (neuroscience, psychology, medicine, criminology and more recently in user experience research). Thi...
Research in MANETs has resulted in the development of numerous and diverse routing protocols. We argue in this paper that this diversity is inherent to the MANET domain and theref...