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NETGAMES
2006
ACM
15 years 7 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
78
Voted
CHI
2003
ACM
16 years 2 months ago
Designing visualizations of social activity: six claims
In this paper, we describe a set of claims that have evolved from our work in designing visual representations of groups in online environments. We argue that these claims can ser...
Thomas Erickson
128
Voted
COSIT
2009
Springer
114views GIS» more  COSIT 2009»
15 years 8 months ago
Spatio-terminological Inference for the Design of Ambient Environments
We present an approach to assist the smart environment design process by means of automated validation of work-in-progress designs. The approach facilitates validation of not only ...
Mehul Bhatt, Frank Dylla, Joana Hois
101
Voted
ICALT
2005
IEEE
15 years 7 months ago
Designing for Collaboration in Intelligent Computer Assisted Language Learning
We discuss the design of language tools, and explore new approaches for the development of language-learning environments. We take a standpoint in the learning perspective labelle...
Petter Karlström, Teresa Cerratto Pargman, Ro...
118
Voted
SIGSOFT
1994
ACM
15 years 6 months ago
Exploiting Style in Architectural Design Environments
As the design of software architectures emerges as a discipline within software engineering, it will become increasingly important to support architectural description and analysi...
David Garlan, Robert Allen, John Ockerbloom