In this paper, we propose a multi-strategic matching and merging approach to find correspondences between ontologies based on the syntactic or semantic characteristics and constr...
Most of the hard-real-time scheduling theory for multiprocessor systems assumes independent periodic or sporadic tasks. Such a simple task model is not directly applicable to mode...
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
Abstract. BDDC algorithms are constructed and analyzed for the system of almost incompressible elasticity discretized with Gauss-Lobatto-Legendre spectral elements in three dimensi...
Luca F. Pavarino, Olof B. Widlund, Stefano Zampini
In this paper we present a novel approach to estimate and analyze 3D uid structure and motion of clouds from multi-spectrum 2D cloud image sequences. Accurate cloud-top structure ...