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WINE
2007
Springer
161views Economy» more  WINE 2007»
16 years 1 months ago
New Algorithms for Approximate Nash Equilibria in Bimatrix Games
Abstract. We consider the problem of computing additively approximate Nash equilibria in non-cooperative two-player games. We provide a new polynomial time algorithm that achieves ...
Hartwig Bosse, Jaroslaw Byrka, Evangelos Markakis
ECRTS
2006
IEEE
16 years 1 months ago
Optimal On-Line Scheduling of Multiple Control Tasks: A Case Study
We study the problem of dynamically scheduling a set of state-feedback control tasks controlling a set of linear plants. We consider an on-line non-preemptive scheduling policy th...
Anton Cervin, Peter Alriksson
ICMCS
2006
IEEE
90views Multimedia» more  ICMCS 2006»
16 years 1 months ago
Fast Video Object Selection for Interactive Television
In this paper, we study the problem of the fast selection of video objects, as an aid for the efficient semi-automatic annotation of video programs. In a regular system, the user ...
Rémi Trichet, Bernard Mérialdo
ICRA
2006
IEEE
130views Robotics» more  ICRA 2006»
16 years 1 months ago
Grasp Recognition in Virtual Reality for Robot Pregrasp Planning by Demonstration
Abstract— This paper describes a virtual reality based Programming by Demonstration system for grasp recognition in manipulation tasks and robot pregrasp planning. The system cla...
Jacopo Aleotti, Stefano Caselli
IPPS
2006
IEEE
16 years 1 months ago
Securing embedded programmable gate arrays in secure circuits
The purpose of this article is to propose a survey of possible approaches for implementing embedded reconfigurable gate arrays into secure circuits. A standard secure interfacing ...
Nicolas Valette, Lionel Torres, Gilles Sassatelli,...