Abstract. We consider the problem of computing additively approximate Nash equilibria in non-cooperative two-player games. We provide a new polynomial time algorithm that achieves ...
We study the problem of dynamically scheduling a set of state-feedback control tasks controlling a set of linear plants. We consider an on-line non-preemptive scheduling policy th...
In this paper, we study the problem of the fast selection of video objects, as an aid for the efficient semi-automatic annotation of video programs. In a regular system, the user ...
Abstract— This paper describes a virtual reality based Programming by Demonstration system for grasp recognition in manipulation tasks and robot pregrasp planning. The system cla...
The purpose of this article is to propose a survey of possible approaches for implementing embedded reconfigurable gate arrays into secure circuits. A standard secure interfacing ...
Nicolas Valette, Lionel Torres, Gilles Sassatelli,...