This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
We present a novel stereo vision modeling framework that generates approximate, yet physically-plausible representations of objects rather than creating accurate models that are c...
Krishnanand N. Kaipa, Josh C. Bongard, Andrew N. M...
Background: Designing appropriate machine learning methods for identifying genes that have a significant discriminating power for disease outcomes has become more and more importa...
The evolution of service-oriented architectures towards digital ecosystems comprehends a number of challenges. According to Papazoglou et al., one challenge is to develop services...
Gregor Scheithauer, Konrad Voigt, Veli Bicer, Matt...
In the current trend of software engineering, software systems are viewed as clusters of overlapping structures representing various concerns, covering heterogeneous artifacts lik...