Abstract. The selection of path in an urban combat setting determines the survival to a greater extent. In this paper we propose an algorithm that finds strategic paths inside a ma...
— This paper presents work on sensor-based motion planning in initially unknown dynamic environments. Motion detection and modeling are combined with a smooth navigation function...
— In this paper we address smooth and collision-free whole-body motion planning for humanoid robots. A two-stage iterative planning framework is introduced where geometric motion...
In computer games, one or more groups of units need to move from one location to another as quickly as possible. If there is only one group, then it can be solved efficiently as a ...
Marjan van den Akker, Roland Geraerts, Han Hoogeve...
This paper considers vehicle routing problems (VRP) where customer locations and service times are random variables that are realized dynamically during plan execution. It propose...