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» Dynamic Acceleration Structures for Interactive Ray Tracing
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EGH
2009
Springer
14 years 7 months ago
Object partitioning considered harmful: space subdivision for BVHs
A major factor for the efficiency of ray tracing is the use of good acceleration structures. Recently, bounding volume hierarchies (BVHs) have become the preferred acceleration st...
Stefan Popov, Iliyan Georgiev, Rossen Dimov, Phili...
86
Voted
TOG
2008
174views more  TOG 2008»
14 years 9 months ago
Real-time smoke rendering using compensated ray marching
We present a real-time algorithm called compensated ray marching for rendering of smoke under dynamic low-frequency environment lighting. Our approach is based on a decomposition ...
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baini...
89
Voted
CLUSTER
2001
IEEE
15 years 1 months ago
A Distributed Object Model for Solving Irregularly Structured Problems on Cluster
This paper presents a distributed object model MOIDE for solving irregularly structured problems on cluster. The primary appeal of MOIDE is its flexible system structure that is a...
Yudong Sun, Cho-Li Wang
3DIM
2005
IEEE
14 years 11 months ago
Multiresolution Interactive Modeling with Efficient Visualization
3D interactive modeling from range data aims at simultaneously producing and visualizing the surface model of an object while data is collected. The current research challenge is ...
Jean-Daniel Deschênes, Patrick Hébert...
AVI
2010
14 years 11 months ago
Tracing genealogical data with TimeNets
We present TimeNets, a new visualization technique for genealogical data. Most genealogical diagrams prioritize the display of generational relations. To enable analysis of famili...
Nam Wook Kim, Stuart K. Card, Jeffrey Heer