This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
Dynamic Programming, Q-learning and other discrete Markov Decision Process solvers can be applied to continuous d-dimensional state-spaces by quantizing the state space into an arr...
The paper describes a simple but robust framework for visual object tracking in a video sequence. Compared with the existing tracking techniques, our proposed tracking technique h...
The emergence of portable computers and wireless technologies has introduced new challenges for middleware. Mobility brings new requirements and is becoming a key characteristic. M...
A common and practical paradigm in cooperative communications is the use of a dynamically selected 'best' relay to decode and forward information from a source to a dest...