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CORR
2010
Springer
186views Education» more  CORR 2010»
15 years 1 months ago
Capacitated Caching Games
Capacitated Caching (CC) Games are motivated by P2P and web caching applications, and involve nodes on a network making strategic choices regarding the content to replicate in the...
Ragavendran Gopalakrishnan, Dimitrios Kanoulas, Na...
125
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ICRA
2010
IEEE
158views Robotics» more  ICRA 2010»
15 years 10 days ago
Real-time monocular SLAM: Why filter?
Abstract— While the most accurate solution to off-line structure from motion (SFM) problems is undoubtedly to extract as much correspondence information as possible and perform g...
Hauke Strasdat, J. M. M. Montiel, Andrew J. Daviso...
CC
2001
Springer
150views System Software» more  CC 2001»
15 years 5 months ago
SmartTools: A Generator of Interactive Environments Tools
SmartTools is a development environment generator that provides a structure editor and semantic tools as main features. The well-known visitor pattern technique is commonly used fo...
Isabelle Attali, Carine Courbis, Pascal Degenne, A...
ATAL
2008
Springer
15 years 3 months ago
Exploiting locality of interaction in factored Dec-POMDPs
Decentralized partially observable Markov decision processes (Dec-POMDPs) constitute an expressive framework for multiagent planning under uncertainty, but solving them is provabl...
Frans A. Oliehoek, Matthijs T. J. Spaan, Shimon Wh...
139
Voted
AI
2002
Springer
15 years 1 months ago
Using similarity criteria to make issue trade-offs in automated negotiations
Automated negotiation is a key form of interaction in systems that are composed of multiple autonomous agents. The aim of such interactions is to reach agreements through an itera...
Peyman Faratin, Carles Sierra, Nicholas R. Jenning...