New applications and standards are first conceived only for functional correctness and without concerns for the target architecture. The next challenge is to map them onto an arch...
A theory of resource sharing in a mixed system with hard real-time and non-real-time processing requirements is presented. The real-time processing is modeled as rate-based execut...
Current methods cannot synthesize real-time embedded software applications when the global deadline of a task is shorter than the total of all local deadlines along a critical pat...
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
—This paper builds a generic modeling framework for analyzing the edge-creation process in dynamic random graphs in which nodes continuously alternate between active and inactive...