Sciweavers

18 search results - page 2 / 4
» Dynamic Control of Mesh LODs (Levels of Detail) by Using a M...
Sort
View
CGF
1998
134views more  CGF 1998»
13 years 6 months ago
Progressive Iso-Surface Extraction from Hierarchical 3D Meshes
A multiresolution data decomposition offers a fundamental framework supporting compression, progressive transmission, and level-of-detail (LOD) control for large two or three dime...
Wenli Cai, Georgios Sakas, Roberto Grosso, Thomas ...
CAD
2004
Springer
13 years 6 months ago
A multi-resolution topological representation for non-manifold meshes
We address the problem of representing and processing 3D objects, described through simplicial meshes, which consist of parts of mixed dimensions, and with a non-manifold topology...
Leila De Floriani, Paola Magillo, Enrico Puppo, Da...
TVCG
2010
153views more  TVCG 2010»
13 years 4 months ago
Parallel View-Dependent Level-of-Detail Control
—We present a scheme for view-dependent level-of-detail control that is implemented entirely on programmable graphics hardware. Our scheme selectively refines and coarsens an ar...
Liang Hu, Pedro V. Sander, Hugues Hoppe
SIGGRAPH
1996
ACM
13 years 10 months ago
Interactive Multiresolution Surface Viewing
Multiresolution analysis has been proposed as a basic tool supporting compression, progressive transmission, and level-of-detail control of complex meshes in a unified and theoret...
Andrew Certain, Jovan Popovic, Tony DeRose, Tom Du...
CGF
2006
173views more  CGF 2006»
13 years 6 months ago
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...