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GRAPHICSINTERFACE
2003
15 years 2 months ago
CInDeR: Collision and Interference Detection in Real-time using graphics hardware
Collision detection is a vital task in almost all forms of computer animation and physical simulation. It is also one of the most computationally expensive, and therefore a freque...
Dave Knott, Dinesh K. Pai
HPDC
1997
IEEE
15 years 5 months ago
A Directory Service for Configuring High-Performance Distributed Computations
High-performance execution in distributed computing environments often requires careful selection and configuration not only of computers, networks, and other resources but also o...
Steven Fitzgerald, Ian T. Foster, Carl Kesselman, ...
ICDIM
2008
IEEE
15 years 8 months ago
A holographic associative memory recommender system
We describe a recommender system based on Dynamically Structured Holographic Memory (DSHM), a cognitive model of associative memory that uses holographic reduced representations a...
Matthew Rutledge-Taylor, Andre Vellino, Robert L. ...
APVIS
2010
15 years 3 months ago
Adaptive proxy geometry for direct volume manipulation
This paper introduces a new design to allow interactive, direct manipulation of volume data on volumetrically rendered images. We present an adaptive volume proxy mesh which serve...
Megumi Nakao, Kei Wai Cecilia Hung, Satoshi Yano, ...
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ESWS
2007
Springer
15 years 7 months ago
The NExT System: Towards True Dynamic Adaptations of Semantic Web Service Compositions
Traditional process support systems typically offer a static composition of atomic tasks to more powerful services. In the real world, however, processes change over time: busines...
Abraham Bernstein, Michael Dänzer