Collision detection is a vital task in almost all forms of computer animation and physical simulation. It is also one of the most computationally expensive, and therefore a freque...
High-performance execution in distributed computing environments often requires careful selection and configuration not only of computers, networks, and other resources but also o...
Steven Fitzgerald, Ian T. Foster, Carl Kesselman, ...
We describe a recommender system based on Dynamically Structured Holographic Memory (DSHM), a cognitive model of associative memory that uses holographic reduced representations a...
Matthew Rutledge-Taylor, Andre Vellino, Robert L. ...
This paper introduces a new design to allow interactive, direct manipulation of volume data on volumetrically rendered images. We present an adaptive volume proxy mesh which serve...
Traditional process support systems typically offer a static composition of atomic tasks to more powerful services. In the real world, however, processes change over time: busines...