The existing techniques for shot partitioning either process each shot boundary independently or proceed sequentially. The sequential process assumes the last shot boundary is cor...
Low energy consumptions are extremely important in real-time embedded systems, and scheduling is one of the techniques used to obtain lower energy consumptions. In this paper, we ...
Ying Chen, Zili Shao, Qingfeng Zhuge, Chun Xue, Bi...
— We continue our investigation into the application of pervasive, embedded networks to support multi-robot tasks. In this work we use a new a hardware platform, the GNATs, to ai...
Keith J. O'Hara, Victor Bigio, Eric R. Dodson, Ary...
We argue that the key underpinning of the current state-of-the real-time practice — the priority artifact — and that of the current state-of-the real-time art — deadline-bas...
Recent developments in pervasive computing have enabled new features for collaboration and instrumentation in educational technology systems. An infrastructure for the integration...
Chad Peiper, David Warden, Ellick Chan, Roy H. Cam...