Intensive computations required for sensing and processing perceptual information can impose significant burdens on personal computer systems. We explore several policies for sel...
We present a method for learning a human understandable, executable model of an agent's behavior using observations of its interaction with the environment. By executable we ...
Andrew Guillory, Hai Nguyen, Tucker R. Balch, Char...
Klaim (Kernel Language for Agents Interaction and Mobility) is an experimental language specifically designed to program distributed systems consisting of several mobile component...
Lorenzo Bettini, Viviana Bono, Rocco De Nicola, Gi...
In digital humanities projects, particularly for historical research and cultural heritage, GIS has played an increasingly important role. However, most implementations have conce...
Fredric C. Gey, Ryan Shaw, Ray R. Larson, Barry Pa...
Although graphical user interfaces started as imitations of the physical world, many interaction techniques have since been invented that are not available in the real world. This...
Jun Rekimoto, Takaaki Ishizawa, Carsten Schwesig, ...